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Hapticscapes
Teddy Mathias





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Hapticscapes gives form and structure to invisible forces — vibration & sound.

This participatory work invites visitors to discover and play with invisible structures & superstructures. An architecture of the invisible – made of sounds & vibrations — augments the familiar realities of real cities & spaces.

The spatial composer places sound & haptic triggers in hyperlocal space, saving them to a persistent AR overlay on the world. Recorded sounds can be stored permanently in the space the size of a single flower. Visitors uncover the scapes by passing the Divining Rod through the invisible voids contained by the structures.

“Sous les pavés, la plage!”

"Under the paving stones, there is a beach!"





“Divining Rod”

This probe vibrates & plays sounds when it enters a spatial trigger.




A grease bucket in New Haven triggers patterned vibrations.








Exhibition I.
Yale University 
IEEE GEM 
New Haven, CT.


June 2019



The first public participatory exhibition of Hapticscapes — part of a gathering of artists working in emerging media. Scapes filled storm drains, manholes, grease barrels, and patches of nature with sound & vibrations.


 





Project Launch
Los Angeles, CA.
February 2019


The project began with a basic prototype of AR haptic & sonic triggers in real space. Later,  the project expanded into the development of a toolkit for making & saving scapes at city-scale.